By Mario Wario
This past Tuesday at E3, I had privilege to play the demos of Kingdom Hearts III, Forsaken (Destiny 2), Trials Rising, Shadow of the Tomb Raider, Jump Force, and Soulcalibur 6.
In the Kingdom Hearts III demo, you control Sora like in the previous KH games, and basically, hit one button to get a combo going, while a lock on system assists you on you kills. The first section of the demo has you meet Woody and Buzz, as well as their friends, to battle countless waves of enemies to reach Galaxy Toys. Once there, the final section then becomes a first-person shooter (instead of third-person) when piloting a toy mech. Overall, I had a blast playing this E3 demo and I played it on the Xbox One X, not the PlayStation 4. The PS4 wasn’t available at the time of my visit.
The second demo I did was the new Gambit mode for the next Destiny 2 expansion called Forsaken. In this mode, you have two teams of four competing with each other who must kill countless waves of enemies, pick up the motes they drop, and bank them to a collection chamber to have harder waves create trouble for the other team. Once reaching a certain score, the final boss will appear on both sides and whoever beats it first, wins the round which is a best of three. In the madness, a player can ‘invade’ by going through a round gate disrupt the rival team for a short awhile. This fierce game mode was rather enjoyable to try out, yet I do wonder if this new mode will become ‘boring’ once the novity wears off?
And if you were wondering, I did use the exotic bow weapon, yet I found it to be underwhelming, for this type of game mode. Maybe it was me, but I know I was using it right.
Off to the Bandai Nemco booth, I was able to check out Soul Calibur VI and Force Jump. Both where five-minute demos, so there’s not much else to say, other than I had a good time playing as Goku in Force Jump (versus the CPU), as well as using Kilik (against another person) in Soul Calibur 6. The controls felt good for both demos, so I have nothing to complain about. The games do look good in the graphics arena.
The next demo to hit was Shadow of the Tomb Raider. From what I played, everything felt fun in this 30-minute demo. I really dug the stealth elements in this demo though.
Trails Rising was the last game of the day, which was located at the Ubisoft booth. This game has you control a dirt bike while going through many wacky courses in the game. The game might become frustrating for a few, but once you understand the physics and the design of each stage, the game really becomes entertaining and satisfying as well. Who doesn’t like making loops in the air?
So, that was it for Tuesday! I had a blast, but once the South Hall got crowded and very warm, it was time to get ready for Wednesday. Spider-Man on PS4 was up next!
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